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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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    <ProjectGuid>{25F534DF-93C9-4853-A88E-DB7D8CF74042}</ProjectGuid>
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  <PropertyGroup Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <UseOfMfc>false</UseOfMfc>
    <CharacterSet>MultiByte</CharacterSet>
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  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  <!-- The following import will include the 'default' configuration options for VS projects. -->
  <Import Project="..\..\allinone\Build.Windows.ProjectConfiguration.props" />
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  <ImportGroup Label="ExtensionSettings">
  </ImportGroup>
  <PropertyGroup Label="UserMacros" />
  <PropertyGroup>
    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
    <OutDir>.\$(Platform)\$(Configuration)\</OutDir>
    <IntDir>.\$(Platform)\$(Configuration)\</IntDir>
    <!-- The ICU projects use "Win32" to mean "x86", so we need to special case it. -->
    <OutDir Condition="'$(Platform)'=='Win32'">.\x86\$(Configuration)\</OutDir>
    <IntDir Condition="'$(Platform)'=='Win32'">.\x86\$(Configuration)\</IntDir>
    <!-- Disable Incremental Linking for Release builds as it prevents Link-time Code Generation -->
    <LinkIncremental Condition="'$(Configuration)'=='Debug'">true</LinkIncremental>
    <LinkIncremental Condition="'$(Configuration)'=='Release'">false</LinkIncremental>
  </PropertyGroup>
  <!-- Options that are common to *all* project configurations -->
  <ItemDefinitionGroup>
    <Midl>
      <TypeLibraryName>$(OutDir)\ufortune.tlb</TypeLibraryName>
    </Midl>
    <ClCompile>
      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <WarningLevel>Level3</WarningLevel>
      <CompileAs>Default</CompileAs>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <PrecompiledHeaderOutputFile>$(OutDir)/ufortune.pch</PrecompiledHeaderOutputFile>
      <AssemblerListingLocation>$(OutDir)/</AssemblerListingLocation>
      <ObjectFileName>$(OutDir)/</ObjectFileName>
      <ProgramDataBaseFileName>$(OutDir)/ufortune.pdb</ProgramDataBaseFileName>
    </ClCompile>
    <ResourceCompile>
      <AdditionalIncludeDirectories>..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
    </ResourceCompile>
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    </Link>
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  <!-- Options that are common to all 'Debug' project configurations -->
  <ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
    <ClCompile>
      <BrowseInformation>true</BrowseInformation>
      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
    </ClCompile>
    <Link>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <AdditionalDependencies>icuucd.lib;resources\fortune_resources.lib;icuiod.lib;%(AdditionalDependencies)</AdditionalDependencies>
    </Link>
  </ItemDefinitionGroup>
  <!-- Options that are common to all 'Release' project configurations -->
  <ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
    <ClCompile>
      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
      <FunctionLevelLinking>true</FunctionLevelLinking>
    </ClCompile>
    <Link>
      <AdditionalDependencies>icuuc.lib;resources\fortune_resources.lib;icuio.lib;%(AdditionalDependencies)</AdditionalDependencies>
    </Link>
  </ItemDefinitionGroup>
  <ItemGroup>
    <ClCompile Include="ufortune.c" />
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  <ItemGroup>
    <None Include="resources\es.txt" />
    <None Include="resources\res-file-list.txt" />
    <None Include="resources\root.txt" />
    <CustomBuild Include="resources\fortune_resources.mak">
      <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cd resources
nmake -f fortune_resources.mak CFG=x86\Debug
copy Fortune_Resources.DLL "$(TargetDir)"
</Command>
      <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">resources\fortune_resources.DLL;%(Outputs)</Outputs>
      <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">cd resources
nmake -f fortune_resources.mak CFG=x86\Release
copy Fortune_Resources.DLL "$(TargetDir)"
</Command>
      <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">resources\fortune_resources.DLL;%(Outputs)</Outputs>
    </CustomBuild>
  </ItemGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  <ImportGroup Label="ExtensionTargets">
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</Project>

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